So, my computer hardly works and I have more important things to spend money on these days. So naturally I have been unable to blog a great deal. But as of last week I have a nice shiney new phone and turns out that is far less annoying than waiting for the 3 hours it takes my laptop to get it's arse into gear.
Anyway I got a game in again last night, my most regular opponent has switched back to his trolls and playing my circle against him wasn't really helping him get back into the swing of them. So I swapped over to my small Thornfall collection. The game came down to Carver vs Madrak in melee. Carver charged and got Madrak down to 1hp and then Madrak got Carver to 2hp. Epic clash.
Anyway I need to see how easy it is to upload photos from my phone. I may be able to get back to proper blogging.
Tuesday, 4 March 2014
Saturday, 4 January 2014
Since...FOREVER!
So the back end of last year and the start of the new one have been busy for me. I have had a daughter, so hobby time has started to shrink. I still get games in but now am splitting time between Warmachine and my other gaming love that is Infinity.
I did manage a few games last monday. But I also managed to go to the pub beforehand so I got fed up taking picture to do a battlereport and thought I wouldnt remember much anyway. I played my pMorvhana list, I have probably put it up already so won't bother today. My first game was against Reznik from the Protectorate of Menoth, we played Incursion. As we were both pretty drunk it became a case of who remembered (anything) the most. I ended up jamming with Bloodtrackers and regrowing them like crazy while Morvhana dominated the central objective and Ghetorix killed anygthing that might threaten her. The right objective got overrun with Bastions and I just teleported Stones in to contest and get further ahead on CP's. It worked and thankfully Reznik couldn't land a Hex Blast to save his life so I lost no upkeeps.
The next game was against Convergance. Captian Hammer Hands (Axis?) this game was called due to time constraints while I was 1-0 up on CP's (Incursion again) and honestly I was relieved. Go and look at her cards if you can. Look at all those lovely spells that do things to Living or Undead. Then go and look at 99% of Convergance. All Constructs, so Neither. I had no Feat and my only spells gave me 2 ARM. I still had Regrowth but you can't play a game on that one spell.
Anyway, hopefully I can post a bit more. Life is kinda hectic at the moment mind.
I did manage a few games last monday. But I also managed to go to the pub beforehand so I got fed up taking picture to do a battlereport and thought I wouldnt remember much anyway. I played my pMorvhana list, I have probably put it up already so won't bother today. My first game was against Reznik from the Protectorate of Menoth, we played Incursion. As we were both pretty drunk it became a case of who remembered (anything) the most. I ended up jamming with Bloodtrackers and regrowing them like crazy while Morvhana dominated the central objective and Ghetorix killed anygthing that might threaten her. The right objective got overrun with Bastions and I just teleported Stones in to contest and get further ahead on CP's. It worked and thankfully Reznik couldn't land a Hex Blast to save his life so I lost no upkeeps.
The next game was against Convergance. Captian Hammer Hands (Axis?) this game was called due to time constraints while I was 1-0 up on CP's (Incursion again) and honestly I was relieved. Go and look at her cards if you can. Look at all those lovely spells that do things to Living or Undead. Then go and look at 99% of Convergance. All Constructs, so Neither. I had no Feat and my only spells gave me 2 ARM. I still had Regrowth but you can't play a game on that one spell.
Anyway, hopefully I can post a bit more. Life is kinda hectic at the moment mind.
Saturday, 12 October 2013
Eyesight to the Blind
So, starting out. Finish everything else first. I once did the eyes before the wash on the skin and, well Rockbottom got redeye.
Step 1, paint black on. This doesn't want to be just in the actual eye, around it slightly too
as this gives it some definition. Don't go mad though, otherwise you get a panda.
Step 2, Put the white in. This does want to be just in the eye. Leaving just a bit of black around the edge. If you go over don't sweat. Touching up is easy.
This next part is honestly the part that I see most people do wrong and end up with crazy boggle eyes. Don't paint the pupils as dots. Just don't. First off you will never get them to be looking in the same direction and secondly, it doesn't even look natural even should you manage it. Instead paint a line, from the top bit of black right down to the bottom. It is easier to get them in the right place and it looks more natural.
Now I don't claim to be an expert and doing something like this is pretty odd for me as a pretty slapdash painter. But hopefully it'll help at least one person out there.
Thursday, 10 October 2013
Ghetorix painted
Ghetorix is ready for the table! The Totem Hunter is also nearly done, as I was putting paint on him between drying on Ghetorix. Would be nice to have them both finished for Monday gaming as I threw together a list with them both in as a slight bit of motivation.
In other news I now have myself an airbrush, going to start playing with that soon but need some paint thinner before I can start.
Wednesday, 9 October 2013
Work plan
Right, trying to get back into painting a bit more at the moment. I am not going to place any deadlines on myself because it is now under 2 weeks till the due date of my little baby girl. So everything can be thrown out the window in a moments notice.
Anyway, 5 painting goals I would like to achieve
1, Ghetorix
2, Totem Hunter
3, Wolves of Orboros
4, Tharn Ravagers
5, Dahlia and Skareth (sp?)
These are all pieces long neglected (aside from Ghetorix, but he needs paint. Being as awesome as he is) and generally get used occationally but tend to make up fewer lists than other models so constantly get pushed back on the painting list. I'm putting them on top. Lets get them done.
Anyway, 5 painting goals I would like to achieve
1, Ghetorix
2, Totem Hunter
3, Wolves of Orboros
4, Tharn Ravagers
5, Dahlia and Skareth (sp?)
These are all pieces long neglected (aside from Ghetorix, but he needs paint. Being as awesome as he is) and generally get used occationally but tend to make up fewer lists than other models so constantly get pushed back on the painting list. I'm putting them on top. Lets get them done.
Tuesday, 8 October 2013
Krueger2 vs Sorcha2
Finally got out of the house! Got a game against our local Khadorian, I took
Krueger2, Gorax, Feral and Stalker. Druids w/UA, Woldstalkers, 2x Shifting Stones w/1 UA, a Wayfarer and 2 Gallows Groves. Alongside all this I also put my Celestial Fulcrum on the field.
Vs
Sorcha2, Beast09 and Conquest. Assault Kommandos (min) w/2xWA, Mortar Crew, Mechaniks (max), Aiyana and Holt, a Koldun Lord and a Manhunter.
(Now I am writing this I noticed his list is a whopping 5pts shy, after sending him a message he informs me his Kommandos were supposed to be a max unit and he was supposed to also have a Field Gun in there. In case you cared)
Anyway, the game
The scenario was Chemical reaction. Standard set ups, I had placed the Fulcrum on the right to contest his zone with some stones but his Conquest got set opposite. So plans ended up changing.
We both ran up, the Druids did all their tricks Stalker and Feral warped Prowl and +2 ARM respectively. Krueger put up Stormwall.
The other side also ran, Sorcha put Iron Flesh on the Kommandos.
I decided to pull Beast09 in, so the druids went and got him nice and close. The Fulcrum moved over to soften him up a bit. (and not run away from conquest...honest) It managed to knock off 10 damage meaning the Feral could finish him off nice and easy. The stones toe'd in the far zone and mocked the Conquest as he was the only piece in range to do anything. Yet would have been a massive waste if he did.
Khador's response was brutal, the Kommandos rolled like champs and started clearing druids. 9's to hit I thought they might not be too much of a threat. They killed a few Druids anyway. The Manhunter came charging out and killed the stone UA on the left. The Conquest shot a few more Druids to bits...bit harsh.
Krueger moved up to force the Khadorians out of the left zone and dominate it for a control point. I was looking to force myself at Sorcha as control points were not gonna win this for me. The Conquest was never going to set himself up to be taken out and the mechaniks would prevent a piecemeal approach. Krueger feated to try and lock them down a bit for my big rush and the blackclad got shot over and tied everyone up to cause some more headaches.
Sorcha Feated, her quad iron blew my feral off the table. Conquest was now truely part of this game and blew some holes in my troops again. I was looking slim.
Yet had everything I needed, the Woldstalkers used Zepher and shot the Kommando in the way. The Gallows Grove shifted into range, Krueger cast telekensis on the Stalker and then arc'd telekensis at Sorscha, boosted and missed. I then tried again but couldn't afford the boost. I was too fury starved. thankfully this connected and sorcha suddenly found herself facing her deployment zone. I then shot a Kommando with his gun. Just because. So, Stalker has range, a target facing away and is now all primaled up.
End result was a win. I was pretty happy about it till I started typing this and realised he was 5pts down. When deploying I made a comment on how his list looked a bit small, he then put Beast09 on the table...oh well. I have told him and arranged a rematch.
Krueger2, Gorax, Feral and Stalker. Druids w/UA, Woldstalkers, 2x Shifting Stones w/1 UA, a Wayfarer and 2 Gallows Groves. Alongside all this I also put my Celestial Fulcrum on the field.
Vs
Sorcha2, Beast09 and Conquest. Assault Kommandos (min) w/2xWA, Mortar Crew, Mechaniks (max), Aiyana and Holt, a Koldun Lord and a Manhunter.
(Now I am writing this I noticed his list is a whopping 5pts shy, after sending him a message he informs me his Kommandos were supposed to be a max unit and he was supposed to also have a Field Gun in there. In case you cared)
Anyway, the game
The scenario was Chemical reaction. Standard set ups, I had placed the Fulcrum on the right to contest his zone with some stones but his Conquest got set opposite. So plans ended up changing.
We both ran up, the Druids did all their tricks Stalker and Feral warped Prowl and +2 ARM respectively. Krueger put up Stormwall.
The other side also ran, Sorcha put Iron Flesh on the Kommandos.
I decided to pull Beast09 in, so the druids went and got him nice and close. The Fulcrum moved over to soften him up a bit. (and not run away from conquest...honest) It managed to knock off 10 damage meaning the Feral could finish him off nice and easy. The stones toe'd in the far zone and mocked the Conquest as he was the only piece in range to do anything. Yet would have been a massive waste if he did.
Khador's response was brutal, the Kommandos rolled like champs and started clearing druids. 9's to hit I thought they might not be too much of a threat. They killed a few Druids anyway. The Manhunter came charging out and killed the stone UA on the left. The Conquest shot a few more Druids to bits...bit harsh.
Krueger moved up to force the Khadorians out of the left zone and dominate it for a control point. I was looking to force myself at Sorcha as control points were not gonna win this for me. The Conquest was never going to set himself up to be taken out and the mechaniks would prevent a piecemeal approach. Krueger feated to try and lock them down a bit for my big rush and the blackclad got shot over and tied everyone up to cause some more headaches.
Sorcha Feated, her quad iron blew my feral off the table. Conquest was now truely part of this game and blew some holes in my troops again. I was looking slim.
Yet had everything I needed, the Woldstalkers used Zepher and shot the Kommando in the way. The Gallows Grove shifted into range, Krueger cast telekensis on the Stalker and then arc'd telekensis at Sorscha, boosted and missed. I then tried again but couldn't afford the boost. I was too fury starved. thankfully this connected and sorcha suddenly found herself facing her deployment zone. I then shot a Kommando with his gun. Just because. So, Stalker has range, a target facing away and is now all primaled up.
End result was a win. I was pretty happy about it till I started typing this and realised he was 5pts down. When deploying I made a comment on how his list looked a bit small, he then put Beast09 on the table...oh well. I have told him and arranged a rematch.
Tuesday, 27 August 2013
A Game of Dice
So I missed the club again this week, I did manage to play over Vassal instead though. So, straight into it.
I took my Mohsar list and was against Kreoss3 and the scenario was number 8, Incoming. As it is tradition between my friend and I to rename the Warcasters, Kreoss got renamed Incestor Kreoss and we began. I got first turn, the Bloodtrackers were preying on the Errants. I pulled the trick off. Namely stones teleport Mohsar to stones, stones teleport Mohsar again and then Mohsar puts 3 pillars of salt right in front of the enemy before using sands of fate to get back to safety. As I had maltreated Megalith (who I used to put Mirage on the trackers first) I still had a transfer available. This kept the Errants locked down and the trackers ran forwards so they would be in range to Mirage into the 10" and get the Prey movement buff. All went well. When they came to advance in to throw spears and two get melee range. I then need a CMD check because he thought he had done the Tough call with Rhupert but had instead done Dirge of Mists. I failed that check so the Trackers killed nothing and could now not reform back into the zone and contest it. So he got some easy kills on them and scored in my zone with the solo. Highly annoying was that he managed to dominate his own zone this turn as well so took an early lead on the control points.
Seeing that things were not great, the entire tracker front had collapsed without a fight (one I was confident about victory in), yet in dominating the zone Kreoss had put himself in range of a warp speed Feral. Now he had Holy Ward on himself, was camping 2 and had a pair of warjacks in between. One of which was enlivened. So I had to get through two Warjacks to deal with a Def16 Arm19 'caster. No problems. Megalith was stone ported in, put up his animus and threw the Reckoner (the enlivened one) at something of mine to get it out of the way. He then used Geomancy to put Curse of Shadows upon the Redeemer. Job done, the jacks are now no longer a problem and Kreoss is at Def14. Next up was the Gorax who put Primal on the Feral and charged at the Errant solo. Revenge for an easy score was going to be mine. But no, he didn't die. No bother that was only petty revenge. The real show was coming up.
Showtime! Kreoss being Def14 thanks to Undergrowth and the Feral at Mat9 thanks to Primal was 5+ to hit, also thanks to Primal the need to warp speed was offset with the damage buff side putting me to P+S17. So -2 for damage rolls. With 3 initials and 3 fury to buy attacks (after the charge) I was confident in this one. Charge attack, 4. Second claw, 4. Bite hits! -3 for this one...3 damage. Buy a claw, 4. Buy a claw, HITS! This one does what it was supposed to and knocks a good chunk out of him. Enough to make it so that if this last Claw hits I can finish it off on a slightly above average damage roll...so naturally I got a 4 to hit. Do you think it is because claw and four kinda rhyme? So yeah desperation kicks in. I stare at it and think, a good Crevasse might help...Kreoss can't be hit by spells...but my Wilder can! She gets sacrificed to put another couple of damage onto Kreoss. His turn comes around and he uses the Redeemer to kill the objective, the Vessal of Judgment to push Megalith away and re-dominate his zone and then win on scenario.
I am totally blaming dice. I could have easily contested my zone during turn 2 but forgot to after the trackers failed the test so they couldn't reform back into it. I should have run the Gorax in, but didn't. My fault I know...but it was totally the dice.
I need to take that step back and start rethinking when things go badly like that, damage limitation was not on my list of cards. It needs to be.
I took my Mohsar list and was against Kreoss3 and the scenario was number 8, Incoming. As it is tradition between my friend and I to rename the Warcasters, Kreoss got renamed Incestor Kreoss and we began. I got first turn, the Bloodtrackers were preying on the Errants. I pulled the trick off. Namely stones teleport Mohsar to stones, stones teleport Mohsar again and then Mohsar puts 3 pillars of salt right in front of the enemy before using sands of fate to get back to safety. As I had maltreated Megalith (who I used to put Mirage on the trackers first) I still had a transfer available. This kept the Errants locked down and the trackers ran forwards so they would be in range to Mirage into the 10" and get the Prey movement buff. All went well. When they came to advance in to throw spears and two get melee range. I then need a CMD check because he thought he had done the Tough call with Rhupert but had instead done Dirge of Mists. I failed that check so the Trackers killed nothing and could now not reform back into the zone and contest it. So he got some easy kills on them and scored in my zone with the solo. Highly annoying was that he managed to dominate his own zone this turn as well so took an early lead on the control points.
Seeing that things were not great, the entire tracker front had collapsed without a fight (one I was confident about victory in), yet in dominating the zone Kreoss had put himself in range of a warp speed Feral. Now he had Holy Ward on himself, was camping 2 and had a pair of warjacks in between. One of which was enlivened. So I had to get through two Warjacks to deal with a Def16 Arm19 'caster. No problems. Megalith was stone ported in, put up his animus and threw the Reckoner (the enlivened one) at something of mine to get it out of the way. He then used Geomancy to put Curse of Shadows upon the Redeemer. Job done, the jacks are now no longer a problem and Kreoss is at Def14. Next up was the Gorax who put Primal on the Feral and charged at the Errant solo. Revenge for an easy score was going to be mine. But no, he didn't die. No bother that was only petty revenge. The real show was coming up.
Showtime! Kreoss being Def14 thanks to Undergrowth and the Feral at Mat9 thanks to Primal was 5+ to hit, also thanks to Primal the need to warp speed was offset with the damage buff side putting me to P+S17. So -2 for damage rolls. With 3 initials and 3 fury to buy attacks (after the charge) I was confident in this one. Charge attack, 4. Second claw, 4. Bite hits! -3 for this one...3 damage. Buy a claw, 4. Buy a claw, HITS! This one does what it was supposed to and knocks a good chunk out of him. Enough to make it so that if this last Claw hits I can finish it off on a slightly above average damage roll...so naturally I got a 4 to hit. Do you think it is because claw and four kinda rhyme? So yeah desperation kicks in. I stare at it and think, a good Crevasse might help...Kreoss can't be hit by spells...but my Wilder can! She gets sacrificed to put another couple of damage onto Kreoss. His turn comes around and he uses the Redeemer to kill the objective, the Vessal of Judgment to push Megalith away and re-dominate his zone and then win on scenario.
I am totally blaming dice. I could have easily contested my zone during turn 2 but forgot to after the trackers failed the test so they couldn't reform back into it. I should have run the Gorax in, but didn't. My fault I know...but it was totally the dice.
I need to take that step back and start rethinking when things go badly like that, damage limitation was not on my list of cards. It needs to be.
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